Even knowing they don’t want to eat people and that they’re asleep, because this is how they sleep, the idea of floating in an empty blue void with a bunch of a giant grey slab creatures just hovering around doing nothing is pleasingly frightening on a sort of primal existential level
I made this today as I find it’s a helpful tool when I make characters. I call it the 1-2-3 method.
1 value: Their core belief.
2 flaws: The limitations of the character. Things that can affect their actions and abilities.
3 traits: What makes them, them. the aspects of their behaviour and attitude.
It’s important that you justify their personality through their backstory and home life, however, and it’s good to have conflicting flaws/traits within a group which will help create tension and drama.
I’m using this today to create characters for my campnanowrimo WIP and thought I’d share.
What I found absolutely impressive and stunning about this comic is the way the artist explained the identification and elimination of the confounding factors in the Rat Park study. This is one of the hardest parts of experiments to explain to the public, and I think it was just brilliantly done.